Building a unified framework for the practice of eXperience Design
John Zimmerman, Jodi Forlizzi, Ilpo Koskinen
For the last several years there has been a growing interest in the ideas
and issues around experience design. Many researchers have developed theories and
methods related experience design; however, there seems to be little agreement on
what it means to practice experience design. This stems partially from a disconnect
between the various theories and methods and the activities in design practice.
To address these challenges, this workshop will address the connection and the disconnect between
experience design theory and practice. The workshop will bring practitioners and researchers
together to share their experiences in applying theory in practice with the goals of identifying
guiding philosophies and developing unifying framework for practice. This framework will include
a holistic model for the application of experience design theory; gaps between theory and practice;
and methods for experience design, their relationship (or lack thereof) to theory, and how they
have been modified or extended to meet the needs of designers in the field. Participants will come
from a range of interaction design backgrounds including mobile and ubiquitous computing,
social and web 2.0, adaptive and intelligent systems, and traditional desktop interaction.
Applicants should submit one of the following, in a 2-page conference publication
A CHI 2009 Workshop Call for Participation
Submissions will be available as reference material before and after the conference,
along with of experience design theories and practices for reference material during the workshop.
Submissions should be sent by October 23 to John Zimmerman, Carnegie Mellon University:
johnz at cs dot cmu dot edu.
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- a design case study describing how experience design theories and/or methods were used
during a design process; or
- an example framework or theory that allow designers to better select
appropriate experience design methods during design practice.